AI Insights · Timothy · October 2024
Top Fidget Toys Games on iOS in Latin America Q3 2024
Explore the performance trends of the top 5 Fidget Toys games on iOS in Latin America during the third quarter of 2024, focusing on downloads, revenue, and active users.
In the third quarter of 2024, the Fidget Toys games category on iOS in Latin America showcased intriguing trends across downloads, revenue, and weekly active users. The data, provided by Sensor Tower, reveals the performance of the top five games in this niche.
Fidget Toys Trading: 3D Pop It from Freeplay LLC experienced fluctuating revenue, peaking at $23 in the week of August 19, before dropping to zero in several weeks. Downloads for the game started strong with over 7K in early July, but saw a decline towards the end of the quarter, bottoming out at around 1.3K in early September. Weekly active users reflected a similar trend, beginning at 13.3K and decreasing to approximately 8.2K by the end of September.
Pop Us! by SayGames LTD had no revenue through the quarter. However, its downloads started at 5.5K in July, followed by a gradual decline to 2.5K by late September. Weekly active users showed a parallel trend, beginning at 10.9K and ending at 7.2K, indicating a steady decrease in engagement over the quarter.
Antistress - Relaxing games, developed by Moreno Maio, generated consistent revenue, ranging from $66 to $172 throughout the quarter. Downloads fluctuated, with a notable peak of 5.2K in the week of August 19, before stabilizing around 3.4K by the end of September. The game maintained a strong weekly active user base, averaging around 25K, with peaks reaching up to 27.3K mid-quarter.
Automatoys by Idle Friday saw a significant surge in revenue, peaking at $311 in late September. Downloads were relatively low initially but spiked to 8.9K in late September, mirroring the revenue trend. Weekly active users also increased substantially, reaching 26.6K by the end of the quarter.
Finally, Fidget Toys 3D from Tran Dinh Hung had modest revenue, with occasional peaks up to $16. Downloads began at 2.3K and gradually decreased to 668 by the end of September. Weekly active users followed a similar pattern, starting at 5.1K and declining to 3.4K by the quarter's end.
For more detailed insights into these trends, visit Sensor Tower.